LMXLAB’S STAR WARS: PROJECT PORG

Via Starwars.com:

STARWARS.COM GOES INSIDE THE NEW MIXED-REALITY EXPERIENCE AND BEHIND THE SCENES WITH THE DESIGNERS WHO BROUGHT AHCH-TO’S DARLINGS TO VIRTUAL LIFE.

Before they could transport a trio of curious, wide-eyed porgs into your living room, the designers at ILMxLAB were having some very in-depth conversations about finding the perfect “toe spread” on a migrating space puffin.

The stars of the new mixed-reality experience Star Wars: Project Porg have the weight of a real bird-like creature, and the perfect doe eyes for pleading for food that also looked entirely realistic. “Getting their eyes right is just so difficult,” says Michael Koperwas, ILMxLAB’s mixed reality supervisor. “Getting enough specular highlight that they feel like they’re there, getting everything to feel like they’re really in the world with you, that the shadows are as good as they can possibly get, they feel grounded, they feel there.”

The porgs’ movements, from flying and landing to cocking their head to one side in mimicry, had to be precise. Designers even created an entire porg language, a catalog of squeaks and sqawks that, for the discerning user or practiced “porg whisperer,” can audibly cue their specific needs in the moment, says Alex Elsayad, the senior technical designer for Magic Leap, which partnered on the project. “There’s an entire language there. They can actually request specific toys if you pay enough attention and spend enough time with them.”

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