Via Starwars.com:

STEVE HORVATH TALKS TO STARWARS.COM ABOUT REVISITING THE POPULAR GAME, MAKING IT “BETTER THAN EVER,” AND RINGING IN THE CLONE WARS.

X-wings. Versus TIE fighters. Over the surface of the Death Star.There’s a reason those words conjure distinct images and feelings in Star Wars fans. The speed, the feel, and the drama of the climax of A New Hope is something that changed movies and wowed a generation. It became a blueprint for Star Wars space battles moving forward and, for many fans, is the dream of Star Wars: piloting your own ship in a dogfight. It sounds simple, but it means so much. That’s the magic of Fantasy Flight Games’ tabletop X-Wing game, which debuted in 2012 and gets a significant revamp on September 13 with the release of X-Wing Second Edition.“X-Wing has been our most successful game line ever,” Steve Horvath, chief marketing officer of Fantasy Flight Games, tells StarWars.com. “Played by literally millions of people around the world. It’s been out now for six years. Time for a refresh.” But to borrow and Star Wars-ify an old phrase, “If the starfighter ain’t broke, don’t fix it.” So why the update?

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