STAR WARS BATTLEFRONT DEV ADDRESSES DLC CONCERNS

Via Ign.com:

Star Wars Battlefront’s producer has reassured fans content will not be held back from the initial release of EA’s upcoming shooter to be sold later as DLC.

Taking to Reddit, Jesper Nielsen stressed the team is committed to releasing a game that expands on the strengths of past titles when it comes to core gameplay, and there’ll be plenty of content available at launch.

“I cannot stress this enough; there will be more than 8 maps!” he wrote. “Also, the amount of content in the game has absolutely zero to do with DLC. I can say that with all honesty.

“As for expanding on strengths of the previous games; I think most people will find that it does expand on the strengths of the previous games, when it comes to core gameplay and what the feeling of a Battlefront game is. Just my two cents.

“Please don’t make me break what I can and cannot say, but if you think there’s anything we’re not including in the game to save it for DLC, I can tell you you’re 100% wrong. In this project, I’ve never heard anyone say ‘Let’s not do this for launch so we can do it as DLC instead’. Ever.”

Elsewhere in the thread, Nielsen said there’s still lots to be revealed that hasn’t been mentioned so far while promising “this is not a Battlefield re-skin. It’s using the Frostbite engine, yes, but not a lot of the Battlefield code.” He also teased that while the game won’t have classes, their will be “something different” to enable players to choose their own paths instead of cookie-cutter roles.

Finally, Nielsen talked about his hopes for the future, saying: “I hope there will be many more Battlefront games, and if DICE continues to work on them, that we’ll continue to expand and improve.”

DICE released a new Star Wars Battlefront trailer last week, showing November 17 and 20 release dates in North America and the UK, respectively.