According to a new report, EA’s open-world Star Wars game, in development following the closure of Visceral Games, has also been canceled.

Kotaku has reported this game’s alleged cancellation. According to Kotaku, this Star Wars game was the one announced following Visceral Games’ closure in 2017, which came alongside the cancellation of Amy Hennig’s game in production at the studio. Development resources at the time shifted from Visceral’s title, reportedly codenamed Ragtag, to this new, now reportedly canceled title.

IGN has reached out to EA for comment.

There is no new word on what EA Vancouver’s focus may be, and whether or not they will continue exploring potential Star Wars games.

At the time of its initial announcement, EA framed the closing of Visceral and the game’s status as a “refocusing” of Hennig’s title. EA said the intention was for it “to be a broader experience that allows for more variety and player agency, leaning into the capabilities of our Frostbite engine and reimagining central elements of the game to give players a Star Wars adventure of greater depth and breadth to explore.”

Following the closure of Visceral, EA Motive’s Jade Raymond, who has since left the studio, said they had plans to use work from Hennig’s project for the new Star Wars game.

Story and gameplay details then came out about Hennig’s canceled “Ragtag” project, with the intention of letting players control several members of a team of smugglers in the Star Wars universe. Todd Stashwick, who was co-writing the game with Hennig, called it “beautiful, amazing, fun, and funny.”

Hennig joined Visceral Games’ Star Wars project in 2014, following her departure from Naughty Dog. Later reports regarding the project suggested it would be a story-focused, Uncharted-esque game. Jade Raymond’s Motive Studio originally opened to collaborate with Visceral.

For more, be sure to look at other Star Wars games that never were.

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‘Star Wars Battlefront II’ Count Dooku Release Date – January 23rd


It’s a new year, which means tons of new things to do in our favorite games. For fans of DICE’s Star Wars Battlefront II, we finally have a release date for when Count Dooku officially arrives in addition to what other special events the team has in store.

Thanks to a recent Community Transmission post, we now know that the Darth Tyranus update is slated for January 23rd and will bring with it Count Dooku. Players will be able to purchase Dooku with credits earned in addition to a Dark Ritual alternate skin as well.

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Enjoy some stunning concept art and learn more about its role in bringing the levels in Star Wars™ Battlefront II to life.

At DICE, we take a lot of pride in the visuals going into our games. Of course, tech contributes a lot with Frostbite being a powerful game engine, but the high level of visual fidelity wouldn’t be possible without a collaborative effort, spanning talent across different fields.

In Star Wars™ Battlefront™ II, a stellar-looking environment is never down to just a couple of artists, but rather to different crafts working together as a team. That’s the only way we can achieve the standards we set for our games.

Explorational concept art of the Imperial Base on Endor in Star Wars Battlefront II.

Below, however, we’re going to take a closer look at the role of concept art specifically. By showcasing some work, and walking you through the process, we hope to give you a better understanding of its function and importance. But, admittedly, we also just want to show off some stunning Star Wars™ art.

So, we’ll give you both!

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You’ve collected characters from across the Star Wars saga and today Galaxy of Heroes is ready to take you on the ultimate showdown. Welcome to the Grand Arena, a new game mode that allows players to battle each other using their entire character collections to prove once and for all who is the best player in the galaxy. Ignite your lightsabers or reach for the good blaster at your side, recently spoke to Brandon Scheel, a designer on the mobile game, to get valuable intel to take you to the verge of greatness and increase your odds at becoming the grand champion of the Grand Arena.

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Battlefront II


General Kenobi Appearance
December 12th
Complete the Obi-Wan Kenobi Clone Wars look with this appearance featuring the modified Clone trooper armor the legendary Jedi master often wore into battle, as seen in the Star Wars: The Clone Wars animated series.

Battle Point Event: Heroes Unleashed
December 14th – 16th

Heroes are being unleashed in Galactic Assault once again. During this weekend event, heroes can be unlocked for 75% off their normal battle point cost, with up to 9 per side playing simultaneously.

Life Day Event
December 17th – 27th

The Life Day Event features 25% off heroes, vehicles, and reinforcements in Galactic Assault plus 50% increase in XP earned in all game modes. Front end theme will change every few days of the event, focusing on a different location and era, with a heavy, random rotation of featured heroes.

New Years Event: Power! Unlimited Power!
December 28th – January 1st

This new year brings a whole new meaning to the term “Unleashed.” All bets are off in Galactic Assault with 9 heroes available per side playing simultaneously, 75% off Battle Points for heroes, vehicles and reinforcements, and no spawn timer.

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Star Wars Battlefront II – General Grievous

Hunt for Jedi as General Grievous in Star Wars™ Battlefront™ II’s latest Clone Wars update, available now! Combat with four lightsabers, drop to an unsettling crawl, and overwhelm your opponents as the feared Separatist Supreme Commander.

General Grievous In Battlefront II


Incoming Transmission

“The drums of conflict are my beating heart. The fire of conquest rages through my veins. Strong, young lungs breathe in air laden with enemies turned into ashes. It is here that I thrive. I have toppled nations. I have slain kings. I have murdered legends. My name has been feared by warriors… and cursed by widows.” – General Grievous, The Clone Wars: The Dreams of General Grievous

General Grievous inspired fear across the galaxy as the leader of the Confederacy of Independent Systems’ droid army. Always the strategist, Grievous made it a habit of escaping the clutches of the pursuing Jedi. Only after countless battles against Obi-Wan Kenobi, did Grievous’ ruthless warmongering for invading worlds and engaging Jedi in combat, come to an end.

Bringing General Grievous to Battlefront II
As far as villains go, General Grievous, as seen in Star Wars: Revenge of the Sith, is one of the most complex that we’ve ever made for Star Wars Battlefront II.

While he will make use of two lightsabers for his regular attacks, some of his abilities do bring his other two arms into play. Grievous coming towards you with four lightsabers swinging is a sight to behold, and one challenge that our animation team had to overcome.

There are few sights as chilling as the one of General Grievous scuttling across the floor on all six limbs. It’s not only a great way for him to escape a fight, but it’s also something that strikes a certain eerie fear into you as he approaches. You’ll get to experience this first hand with his Claw Rush ability.

It was hugely important to us that we captured the essence of General Grievous, ever the master tactician. Imposing up close, but also able to make a swift exit. We took inspiration from his appearances all across the Star Wars universe, most notably the movies and The Clone Wars Animated series.

Who could forget the showdown between General Grievous and Obi-Wan Kenobi where the general used two rotating lightsabers? This scene from Star Wars: Revenge of the Sith would go on to serve as inspiration for his Unrelenting Advance ability and his appearance.

It would be amiss to talk about General Grievous without mentioning some of the iconic voice lines that he has available. Get ready to hear the hacking cough and, “You are a bold one,” among many other iconic lines. We went into detail on the voices of our heroes, General Grievous included, in a recent Community Transmission. Head on over here to read all about it.

A challenging hero to create but one we’re incredibly excited to be welcoming into Star Wars Battlefront II. Let’s dive into his abilities, star cards, and more.

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The Clone Wars Voice Actors Returning for Battlefront II Content


Several key voice actors from Star Wars: The Clone Wars will be returning to their roles for new Star Wars: Battlefront II content. The Star Wars: Battlefront games started in 2004 with the newest title being released in November 2017. In typical Star Wars: Battlefront fashion, the latest game allows players to play as either a villain or hero and battle in courses set across all three eras of the Star Wars movies.

Like all of the Star Wars: Battlefront games, Battlefront II gives players the option to play as the most popular Star Wars characters from the prequel, original, and sequel trilogies. The game also delivered on the promise to include a playable campaign, which introduced gamers to the new character Iden Versio- a warrior who started off fighting for the Galactic Empire but later switched sides to the Rebel Alliance. EA has provided many updates and expansions for the game, even including playable Ewoks for a limited time and Han Solo content in celebration of Solo: A Star Wars Story. Back at the beginning of June it was announced that EA would be adding Clone Wars content to Battlefront II and now, the voice talent for the characters has been revealed.

EA recently announced that four voice actors who played characters in Star Wars: The Clone Wars will be voicing their characters again for Star Wars: Battlefront II. James Arnold Taylor will be returning to voice Obi-Wan Kenobi for the Clone Wars DLC, along with his co-star Matt Lanter who previously voiced Anakin Skywalker for the Clone Wars TV show and movie. Along with these two heroes, Corey Burton and Matthew Wood will be coming back to voice Count Dooku and General Grievous respectively. The characters will become available for gamers to play within the next couple of months starting with Grievous on October 30th.

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